Empower Spell

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Empower Spell

Type of Feat: Metamagic

Prerequisite: Cast 2nd-level spells

Specifics: All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered Magic Missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1.5). Empowerment does not increase spell duration.

Use: An empowered spell occupies a spell slot two levels higher than normal. Saving throws and opposed rolls, such as those made when Dispel Magic is cast, are not affected.

Notes

  • Shifter shapes that can cast spells can cast those spells metamagicked if you quickslot them.
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