Ranger
From Talus Wiki
Alignment Restrictions: None
Hit Die: d10
Proficiencies: Armor (Light, Medium), Shields, Weapons (Martial, Simple)
Skill Points: (Int mod * 4 at 1st level) 4 + Int mod
Skills: Animal Empathy, Concentration, Craft Armor, Craft Trap, Craft Weapon, Discipline, Heal, Hide, Listen, Lore, Move Silently, Parry, Search, Set Trap, Spot
Primary Saving Throw(s): Fortitude
Primary Ability: Wisdom
Spellcasting: Divine (Wisdom based, armor-related chance of spell failure is ignored). Must have a Wisdom score of 10 + the spell’s level to cast a spell.
Contents |
Special Abilities & Feats
- Level 1 Dual-Wield, Favored Enemy, Trackless Step
- Level 5 Favored Enemy
- Level 6 Animal Companion
- Level 9 Improved Two-Weapon Fighting
- Level 10 Favored Enemy
- Level 15 Favored Enemy
- Level 20 Favored Enemy
- Level 25 Favored Enemy
- Level 30 Favored Enemy
- Level 35 Favored Enemy
- Level 40 Favored Enemy
Spells
Level 1
- Camouflage
- Cure Light Wounds
- Entangle
- Grease
- Magic Fang
- Resist Elements
- Summon Creature I
- Ultravision
Level 2
Level 3
- Aid
- Blade Thirst
- Cure Moderate Wounds
- Invisibility Purge
- Greater Magic Fang
- Neutralize Poison
- Remove Disease
- Summon Creature III
Level 4
Epic Ranger
Skill Points: 4 + Int mod
Bonus Feats: 23, 26, 29, 32, 35, 38
Epic Ranger Bonus Feats: Bane of Enemies, Blinding Speed, Epic Toughness, Epic Prowess, Epic Weapon Focus, Favored Enemy, Improved Combat Casting
Notes
- When reaching Ranger level 1, 5, 10, 15 or 20 at epic character levels, an Epic Feat may be chosen from the Epic Ranger Bonus list instead of the usual Favored Enemy.