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As of 12/08/03:
• I noticed my vision limit settings in certain areas were slaughtering people's gaming experience by making their graphics cards do too much... (which is why Lomatin has been so laggy in the past day), and that the default value of 45 that bioware *cough* wisely set for modules with HotU was simply too short a distance for seeing the enemy before being attacked. So I spent about 5 hours setting the fog distances to 60 instead of 45 or 100, for all areas. What does this mean for you? You can see more of the world around you in most places now (excluding the few I decreased from 100).

As of 12/03/03:
• Hordes of the Underdark. I have it and the server is now updated. I've added skies to all outdoor areas, and now have to go back through and alter the fog distances because I didn't notice they became an area property... anyway, the skies are nice... although they don't do well with the buggy time issues. Maybe I can try removing the forced time updating. Well, back to work. I found it at EB Games (electronics boutique).

As of 11/30/03:
• Added a clock fix (hopefully) and implemented some improved vendor loading code, and some improved storage code. Give them a try, and be wary of the chest code. Don't rush it too much. I've not done extensive testing yet, so I cannot say what pushing it will do, nor can I say how much lag they will cause. I'm figuring on improving it further by locking down the player while it opens, and while it closes, to ensure 0 outside interference. Anyway, that's about all I've done lately. I'm still holding back the spell casting system for now. Oh, and I WILL be purchasing HotU first day it is out, and updating the server. So look for that in 3 days.

As of 11/10/03:
• Added Salt to an area where it should be.
• Added crafting placeables for milling, baking, and brewing.
• Added new areas from Wrath.